
– Power 240 hp
– Light
– Open all the doors, hood and trunk
– Trailer Hitch
– Dust from the wheels
– Traces of wheels

Version 2.0:
– Manure Barer cowshed
– Carpenter permanently installed
– Water mod permanently installed
– MilkTankTrigger permanently installed
– Slurry manure lime mod permanently installed (New / Custom textures)
– Chopped Straw added
– Added clover and alfalfa
– New foliage Textures
– Terrain fixed
– Created new windrow textures
– Higher swaths revised field boundaries
– Kalklager activated
– Changes to Start vehicles (Steyr instead New Holland and Kuhn Rake added)
– Help icons have been removed
– Level crossing sound was removed
– Reflectors direction Hof have been removed
– New PDA Map top view

– Standard Fruits
– Food storage
– Liquid manure lime mod
– Composting
– Pork and beef cattle
– Water mod
– Standard Missions
– Street names for better orientation
– Yard with many shelters
– BGA
– Biomass heating system
– Sugar factory
– 2 station facilities
– Lumber Mill
– Tailoring
– Vehicle Dealers
– Garden Center
– Windmill
– Hotel
– Hostel
– Little Village
– High Scores

The Map is a remake of the defult map from 2013 version updated for FS15.
The Map includes the default animals as well as pigs and cattle which are all in the cow field area.
Building have had a texture change,they are in the form of the old white shade.
New buildings feed stable with conveyors on farm,Fermenting silo,firtilizer station for 5 different types.
Production in map is the lettuce in town center.
Production for compost in the freight yard.
Production for milk in the dairy.
Map includes mixstation, water for cows and sheep, wool pallet collector.
No golf course instead we have a rather large field and small lumber yard.
The Map as got chopped straw mod and manure kalk mods built in.

– Large food warehouse with conveyor belts at the court
– Slurry storage on the farm
– Stock Breeding equipment Pig Beef chicken farming
– Freight Depot with moving train
– Gardening
– Sawmill station by train
– Dairy
– Country trade
– Bio mass work
– Mill
– BGA
– Large halls for shelter from vehicles
– Above the village of butcher
– The forest enterprise with sawmill

Version 1.2:
– There are now 4 yards (chicken with agriculture, dairy farming with pigs, sheep farming with cattle fattening pig and Cultivation)
– Any court can store grain, has a job board, digital display for cereals
– Wassermod, digital displays, mast installations of Marhu and team have been installed
– To sell Fleischer building inserted by’d like farmer for fattening
– Deko inserted near the forest
– BGA bit redesigned
– Made timber sales trigger larger, so that the drive through the wood is sold
– Postponed cow and sheep pasture
– 2 of the 4 farms were completely reassembled, 2 mountain farms, main courtyard bit reduced
– Added 4 new fields and planted, it was in the beginning already in possession
– Old sheep pasture was now meadow

– BGA with 4 large silos
– All Animals
– Cereals Werner for the sale of goods