
– Capacity 20000 liters
– Turtntable
– Washable
– Lighting
– Liquid Filling and Overweight

– Power 195 hp
– Light
– Dust from the Wheels
– Traces of Wheels

– Capacity 20000 liters
– Working width 20 meters
– Damping on Wheels
– Washable

– Front Worklight
– Pipe Light
– Dirty
– Road Marks
– Removes: wheat, barley, canola, corn, grass
– Dust from the Wheels
– Traces of Wheels

Version 2.0:
* New Grass Texture
* Tree Texture
* Added Tomato Greenhouse
* Tulips east with the Combine
* Ice Cream Factory
* Loading Milk in the Cows
* Added Mix Feeder
* Added New Mix Station
* Added Sawmill
* Added Mud
* New PDA Map
* Fixed Bakery, Sugar, Flour

On this Medium Map there is a varied size of the fields, for the players, their farm become wealthy with a lot hard work, on this map you will find a small village with pub, the streets are narrow and there are 14 fields of which belongs. As already mentioned, there is a brewery which accepts only barley and egg sales signed under a contract. It is a sale point for wool, sell point for milk, bearing fruit sales, a farm, pork and beef farm, BGA, sell straw.

Version 2.1:
* The stables active with a sell point for straw, grass and hay, plus bales. There is seed, fertiliser and water available
* The scenery and fields have also had a makeovers with more power lines, dead tree piles and all non-owned fields are plowed ready for purchase
* The Biogas plant now buys your manure and slurry, it’s not a big payout but still adds a new job to your workload. You can buy seeds, fertiliser, diesel and water there as before but all rearranged for better access
* Both farms have had numerous changes with more detail added
* Sandy bay farm
* Re-landscaped cow pasture for better turn around and made a park area for manure loading, removed milk marker, set slurry pipe back 20 feet
* The reset pad is now longer and set up a lunch area and toilet block under the trees (you can walk through the fence in two spots)
* The woodchip shed now has a turnaround area for trailers, with a large Elm next to it
* Removed the bale divider from bale shed and installed round and square bales to back wall
* Chopped wood, stump and axe behind both farm’s houses
* Willow farm, is more open now and has many small details (some players like the heavy foliage but that tree clutter allotment went to the map borders for a very nice look when working the perimeter fields)
* Extensive map wide lighting with enlarged coronas for better night viewing effects
* Static boats in the harbor have different paints and fishing rods, plus night lighting
* There are more details at all shops, stock items, detail at the petrol station and lighting, saplings set to a bigger area surrounded by detail, larger milk trigger and a new tank/pipe structure
* Overall map foliage density has been reduced, many dense areas like Willow farm and back roads now have no cam restrictions but still retain eye catching details and well placed trees and power lines
* The windmill is now a working area like perhaps a vintage bake house/museum – you can sell eggs there
* All start fields are now fertilised and only two are ready for harvest
* The map has a limited amount of basic start equipment