Sick standart map? Download new, interesting and unexplored map for FS15.
– 1 Farm
– 2 BGA
– Extra crops: luzerne, oat, sunflower
– Animals: cows, sheep, chickens, pig, beef, pony, ostrich.
– Large and small Contractor
– Dairy Farm with Milk Production
– Traffic, pedestrian
– Hops
– Orchard
– Greenhouses with function
– Chips Factory – Farm Frites
– Brewing
– Logistics for Storage
– Harbor where you can sell wood pallets
– Olive grove, grape orchard
– Wine factory, olive factory, flour mill, salt factory, biscuit factory
Version 1.3:
* Cows should on the roof now be gone
* Growth times Grass Should be working again
* Pending Tractors. Manure storage removes which had problems with the UPK Mod
* Various other error
Version 2.0:
* Mud pots and mud puddles installed
* In fields fall vehicles as described in the real, especially if the fields are plowed
* In fields have vehicles like decreased in real maximum speed and stability
* Animated animals (horses, dogs and cats)
* Fertilizer factory built opposite the equine cattle market
* Washed Potato Filling Plant installed for filling washed potatoes in crates
* The barn now has three goals including animated door Sound
* Power poles and transmission lines including sound installed
* Mix Feeder converted to the current version 2.01 – including new mixing sound
* Digital scoreboards changed to blue
* Create new corn particle textures for all maize headers
* Rates compost pallets adapted
* Cogeneration Plant rebuilt
* PDF updated for feed allocation of fattening farms
* Signs of fruit description of the camps now have a Day & Night
* SearchModsScript installed
* Opening times at the fertilizer factory (6 °° – 20 °°)
* Opening times in the organic feed factory (6 °° – 20 °°)
* Performance improvement: Map was approximately 190MB (97MB compressed) reduced
* Fix the texture at the apex wooden palette
* Bugfix an invisible collision in the fertilizer factory
* Fix a spelling error in the modDesc.xml
– Chopped Straw mod
– Slury Manure mod
– 1 Village
– 3 Farms
– New PDA
– 1 Forest Area
– Cows, Chickens, Sheeps
– Pigs and Beef
– Contractor
– Vehicle Shop
– Biogass
– Storage for crops
– Traffic
– Village
– 2 Farms
– Forestry
– Slaughterhouse
– 2 additional outlets
– Compost machine at the BGA
– New BGA Silo
– Added Greenhouses
– Potato Farmer with function
– Beet Farmer with function
– Added extra crops: carrot, cotton, onion, red beets, spinach, lavender, klee, luzerne
– All Trigger exchanged
– Installed GMK
– Renewed Pig
– Dipped some Objects