
– Cow Farm
– Sheep Farm
– Chicken Farm
– Pigs and calves Farm
– Contractor
– Vehicle Shop
– Biogass
– Wooden plank factory
– Woodmill
– Garden Center
– Pete’s Diner, Selling Point
– Blue Line Feeds, Selling Point
– US Grains, Selling Point
– Train Station, Selling Point
– Butcher to sell your pigs and calves
– 32 Fields, from 1 to 15 acres
– Crops: Wheat, Barely, Canola, Mais, Potatoes, Sugarbeets

Version 1.1:
* Added Damage and Repairs mod (optional – simply include the mod in your mods folder to work)
* Added Hard Point Extension mod (optional – simply include the mod in your mods folder to work)
* Large new forest area with hundreds of new hand placed cuttable trees
* Added Harvestoun Tavern Brewery (new sell point for your Barley)
* Added petrol station with fuel trigger and egg sell point
* New silage clamps at Yatton Ridge Farm
* New sheds added to Chantry Farm and slight adjustment to some existing buildings
* New buildings added to Coldborough Farm
* New buildings added to, and layout adjustment of, Yatton Ridge Farm
* Added bale destroy trigger to cow field
* Added new lime pile to allowing remote filling of fertiliser spreaders
* Many new buildings added all over map
* New level of detail at lumber yard
* Many new dirt tracks
* Expaned size of some original fields
* Seven new fields available to purchase
* New seed and fertiliser triggers added
* Hundreds of new hand placed objects for more detail
* Removed gulle mist mod to fix soil management conflict
* Adjusted some animation items to fix clipping issues
* Fixed some warnings and errors present in v1.1
* Adjustment of grass and cut grass textures
* New starting vehicles

– Two Police Cars
– Power 300 hp
– Speed 126 km/h
– Light and Siren have Separate Function
– Texture revised
– Dust from the Wheels
– Traces of Wheels

– Power 398 hp
– Capacity 10950 liters
– Speed 40 km/h
– Front Twin Wheels
– Lighting
– Dust from the Wheels
– Traces of Wheels

Version 9.0:
* New Swing Forwarder
* Swing forwarder has had grapple replaced with a fixed head style as the dangle was having problems on hills and weird angles
* Clamshell Loader + Dozer have had the dangling angles fixed so that the grapples cannot get “stuck sideways” in the air anymore, also they are much easier to handle in terms of swing
* Buncher heads are now alot more “solid” feeling meaning they don’t have the lag like dragging feeling when moving them side to side, this allowing for much smoother cutting of trees
* Bunchers now have thinner heads width wise making it easier to line up your cut node as well as looks more uniform to the machine
* Retextured the trees on both maps so that the silly branches arnt sticking out so far. the previous trees had huge branches that would easily stick through the cab when cutting, they have been shortened and changed to work better for handling as well
* Fixed issue where some trees were missing the branches
* All machines Grapples stay more solid to the arm (less drag and lag off centering)
* All machines Grapples are more solid and pickup logs with less jitter
* Various fixes to a few collisions and problematic stuff
* Log trailer now has swinging arm lock that fold into the stake instead of sticking off the side of the truck

– Power 730 hp
– Speed 90 km/h
– Crane with cabin up / down
– Stabilizer
– Oil change
– Lift Axle
– Lighting
– Dust from the Wheels
– Traces of Wheels

– Power 370 hp
– Speed 41 km/h
– Back Twin Wheels
– Weight
– IC Control
– Open door
– Warning Sign
– Working Mirrors
– Lighting
– Dust from the Wheels
– Traces of Wheels