Sick standart map? Download new, interesting and unexplored map for FS15.

Kleinseelheim v 1.2 FINAL

  • 2015-11-01 12:13
  • Maps

Kleinseelheim-1 Kleinseelheim-2 Kleinseelheim-3

– 25 fields (22 purchase) + 3 owned 33 hectares of arable land
– 8 Meadows
– 4 small Forests
– Standart Fruits: barley, wheat, canola, sugarbeet, potatoes currently, currently + alfalfa
– 1 Village
– 1 Cow Farm
– 1 Pig
– 1 Sheep Farm
– 1 BGA
– 2 outlets for cereals (including purchase of seedlings and lime)
– 1 Sawmill biomass cogeneration plant
– 1 Edeka (eggs, wool, washed potatoes currently)
– 1 Butcher
– Traffic
– Chopped Straw
– Mix Feeder
– Water mod
– More terrain angle
– Straw swath increases
– Grass chwad increases
– Corn Plants increases Read & DOWNLOAD >>

Churn Farm 2015

  • 2015-11-01 12:16
  • Maps

Churn-Farm-2015

Abandoned for 4 years due to a major economic event, you have now inherited
all the farmland in this lush, bountiful valley. You have decent equipment to
begin with, but will need more, and bigger machines to fully work this large set of
fields. So work hard and prosper. Read & DOWNLOAD >>


Ackendorf v 1.1

  • 2015-10-28 20:38
  • Maps

ackendorf

Version 1.1:
– Search Mods script adds: Showing you the required and recommended mods ingame displayed if they are missing!
– Start exchanged vehicles to higher start-up capital
– High-bay Colis revised
– Mixed cow pasture to Hof2 incl Mixfeeder and sheep to Hof1.
– PDA Info adapted and supplemented Signs
– Adapted pallet prices of the final products
– Added mixed feed plant in the mast
– Increased fruit farm
– Scales built with statistics on Logistics Center
– Installed (UPK) Basin on Hof2 (So you can now also wash the Beast without the game crashes!)
– Installed hardpoint extension (HPE) workshop on Trigger Shop
– In compound feed stock to Hof1 also bales can now be stored (BaleTrigger of IFKO!)
– At the field 57 a manure storage has been installed with BaleToManure Trigger
– Adapted field Prices
– Duplicates of clover and lucerne in the drill away
Adapted heap when manually mixed feed stock at Hof1 –
– Shelters replaced / supplemented at court 1
– Diesel production (UPK) installed tank farm
– Fruit Farm and Greenhouses now also need cardboard and empty pallets
– Mixing station removed and replaced with a new one (save 1 Script!)
– Factory palette collectors name for the multi overlay Hud adjusted.
– Adapted behalf of silos for the multi overlay Hud –
– Various holes and hills away
– New purchasable objects (see list below!)
– Added water production –
– Various trigger adjusted (compost plant, hall door logistics, …)
– Structural changes to the composting plant
– Additional storage for added
– Adapted sawmill name
– Colis adapted to bridges
– Added additional signage
– Reworked BGA gates and doors
– Edited volume of the BGA silo
– Added Missing water
– Chickens can be supplied water and wheat now
– Changed signs in the fattening
– Crap all masts can now be picked up on a heap (except egg-laying station!)
– Away green strip in the tunnels
– Some Terrain adjustments
– Adapted signage
– Changed SeedMaster name
– SeedMaster seeds (pickled / seeds2) added to Hof2
– Shifted production of cardboard and empty pallets on LU premises
– Shifted production of food (fruit) in the Hall 1
– Added loading ramps for trucks at the Garden Center and the Logistics Center
– Added collection point for empty pallets at the Garden Center
– Added storage space for empty pallets, cartons, seeds and compost on the garden center
– Increased access to LU
– Added a new production locations
– Optional Mist sale at Depot
– Created passage between the dugouts on Hof1
– Reworked Field 2
– Reworked Field Definition No.45
– Unnecessary objects removed
– Warehouse 1 increases
– Transit (Tor H1) increases
– Increased trigger the gates H1 and H2
– New Fruit CCM added including production.
– CCM Silo (Hof1, BGA) added (CCM ensiled to feed it or give in BGA)
– CCM can also be fed without silage at the poles (pork, beef)
– CCM stock (Hof1)
– Milk tanks exchanged
– New integrated optical grass bunch with the sheep
– Floating trees removed
– PDA adjusted
– Various changes to the terrain, objects, etc …
– Reach truck got a new camera
– Reach fork can now lift cans without UAL script UHT milk Read & DOWNLOAD >>

Norgeholm 2015 v 4.0 Multifruit

  • 2015-10-27 20:24
  • Maps

Norgeholm

Version 4.0:
– Forage factory incl.new silo camp built below of the construction market
– The map is prepared and tested for the new multi overlay Hud v2.0
– Lining assignments of fattening farms almost completely redesigned
– Ready for LS15 Patch 1.4.1
– Cattle market for the dog breed east of the brewery installed
– Bonus Trailer (converted Brantner E 8041) for the transportation of hares to pet shop – is the map with
– PDA Map updated
– Rabbit breeding installed next to the goose fattening
– Charge icon in the stable of broiler added so that you can find the unloading point for the young chickens better
– Mix Feeder incl.new cowshed (the old cow shed was demolished for this)
– Goose Mast has now got a conveyor belt for charging crap Read & DOWNLOAD >>

Mini Map v 1.0

  • 2015-10-27 20:51
  • Maps

Mini-Map-1 Mini-Map-2 Mini-Map-3

Large Bauer have worked, you can take a larger yard sale you
Sectors of the economy: cows, pigs, timber, BGA, agriculture Read & DOWNLOAD >>

Deisterland v 1.1

  • 2015-10-27 20:55
  • Maps

Deisterland-1 Deisterland-2 Deisterland-3

– Main courtyard with cows, chickens and sheep
– 2 silo storage on the farm and further away
– Side (decode) Hof
– 2 towns Alvesrode (there is the courtyard) and Eldachsen
– 69 Fields
– 10 meadows
– 2 Large forests Deister and Saupark
– 1 Wildpark
– A wooden lawn wood Sell
– 4 BGA with silos and slurry storage on the roadside
– Station for grain and timber sale
– Agravis Cooperative
– Nordzucker factory with Nordlieferservis
– Biomass cogeneration plant for woodchips
– Dairy
– Machine dealer in Eldachsen
– Next to manure storage at the field in Eldachsen for incoming and fill
– Church and fun Checkout
– NP for wool sale
– Outdoor pool
– 4 Wholesale Station
– Straw Sale Barn
– 4 eggs stalls Read & DOWNLOAD >>

Alpenflair v 1.5

  • 2015-10-27 20:13
  • Maps

Alpenflair-1 Alpenflair-2 Alpenflair-3

– Soil Mod installed
– Water Mod installed
– Animation Map Door Trigger installed
– Start adapted vehicles
– Mountainous surroundings
– 3 outlets (Warehouse, inn and BGA)
– All the trees are precipitated
– Fields, meadows and forest also exists
– Biogas plant installed
– Animals: cows, sheep and chickens
– Missions and gold coins installed
– Interim storage available for manure on the farm Read & DOWNLOAD >>