Version 6.0.5:
* Fixed uv coordinates when saving split shape attachments
* Added support for layer specification for foliage/terrain detail distance textures (distanceMapLayers)
* Added support for orthographic cameras
* Added saving of distance texture cache for faster game loading times
* Fixed double clicking on i3D files with spaces in their path
* Script editing improvements
* File based storage
* Added script menu in addition to toolbar
* Added support for maps larger than 4 km x 4 km
Author: Giants
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