It basically causes the physical wheels of vehicles/equipment to reduce or even destroy crops, depending on the growth stage of those crops.
Only when crops have grown at least two stages (i.e. to 2nd visible stage), they will be affected when driven over.
Grass, alfalfa (luzerne) and clover (klee) will be “cutted”, i.e. their growth stage reduced instead of destroyed.
This mod is also optimized with regards to network latency, as it has none. The effect is all done ‘client-side’, which could in unusual situations cause the clients view of the game world, to look a little bit different than from how the server originally “sees” it. If this is (even possible to be) noticed, then exit and rejoin the server.
This mod’s script files may not, shall not and must not be embedded in any other mod nor any map mod. However it is accepted if this mod is packed into a mod pack archive, when this mod’s original ZIP file and hash value is kept intact.
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