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Two Rivers Map v 1.1.1

  • 2014-12-13 17:21
  • Maps

Two-Rivers-Map-v-1.1.1-2 Two-Rivers-Map-v-1.1.1-1 Two-Rivers-Map-v-1.1.1-3

– Location: Salzachtal to Salzburg (Austria), Landscape fictitious, but near the original
– Crops: wheat, barley, canola, corn, beets, potatoes
– Alfalfa as a fast growing cover crop for the Green manure Mod
– Animals: cows, sheep, chickens, pigs
– Fields: 29 fields of 2.4 ha to 13.27 ha
– 18 fields of different sizes
– A lovingly crafted village, various objects break up the landscape, realistic field boundary planting, a beautiful Alpenhof, sugar factory, BGA, trains, a new sawmill and much more
– Collisions of various objects for Course Play players and those who are not take it so exactly with the reality turned off. In the trees, it is no longer possible to make this work by the way without Collision in helper mode so you should pay attention to where falles a headland
– Water mod
– Manure storage
– Food storage
– Manure sale at a garden center
– Manure, lime mod
– All gates open on AnimationMapTrigger with the O button Some goals through the sales offices and the vehicle trade are time controlled, the opening times you see the signs
– The time controlled gates open scripts because only on the second match, before you have to open it manually
– Water triggers are all over the map laid waters that are logically accessible

Version 1.1.1:
– Revised manual
– Corrected helper orientation
– Set new trees

Author: El Cid


3 Responses to Two Rivers Map v 1.1.1

  1. davidspv86

    dommage les portes s ouvre pas
    alors si une personne connait la solution merci pour le coût de main

  2. toto

    il te faut le mapdoortrigger

  3. Trenton Kruse

    cant get the doors to open

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