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Sadler Farms v 2.0

  • 2016-10-24 14:33
  • Maps

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Version 2.0:
* Added Potato and Beet Storage
* Added Soil Mod
* Soil Mod reference sheet in zip file
* Added 4k Corn and new Soybean Textures
* Included a Placeable Mixer in the zip file
* Fixed doors on CPS Building and John Deere Dealer

Author: troys


Trakya Map v 6.0.1

  • 2016-10-24 14:06
  • Maps

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Version 6.0.1:
* Everything has been redesigned
* New Textures
* Added new Fields
* You can go to Farm Roads
* Use more realistic for Farming
* Bugs fixed
* New Outlets
* Added Mud System
* New Street Lights
* Slope corrected

Author: RedeX


Marmara Map v 1.5.5

  • 2016-10-24 14:24
  • Maps

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– Turkey Map
– 32 Fields
– Roads
– Cows and sheeps
– Added new Outlets in rice
– Water passes from the middle of a small Map
– Mud

Author: RedeX


Gamsting Map v 4.1

  • 2016-10-23 19:42
  • Maps

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Version 4.1:
* Fence fixed to the sawmill
* Pallet texture fixed at the sawmill
* Added more Fruit Types to BGA
* Hard Point triggers added to dealer
* Dairy logo fixed
* Fields overlap removed
* Tipping on sugar beet heap at Südzucker AG possible
* Bovine mast fill plane fixed
* Partial collisions removed

Author: Stefan_LS


Pullhausen Map v 0.99

  • 2016-10-23 09:22
  • Maps

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Version 0.99:
* Added fill compost, soil, oat, rye
* Compost has now been composted as compost
* Changes to the MBO of the Cow Farm
* The bad weather has ruined this year, almost the entire crop

Author: Farmerfivetom


Tarasovo Map v 4.1 Winter Edition

  • 2016-10-23 09:07
  • Maps

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This Winter version of Tarasovo Map. Map for forest classes, growing vegetables in greenhouses and breeding of dairy cows. Saplings of fruit trees from Helsova the North. Manure for greenhouses in the south Suleymanova. The river is frozen, so the water can be dialed only from a water tower for a fee. Grains and root crops can be planted too, but they will grow sooo long.

Authors: Drossel, Ant95, Александр Волков, Ormsher


Westbridge Hills v 5.0 FINAL

  • 2016-10-23 09:31
  • Maps

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Version 5.0 FINAL:
* Recreated the Storage Mod
* Moved a few Trees that were in the wrong Place
* Fixed some Terrain issues
* Removed an Oil Jack in the North Field Area
* Removed a Building in the North Field Area

Authors: Giants, Marhu, skjatala, skeleton, McKnight